﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using SomeGame.Actors.Components;

namespace SomeGame.Actors.Types {

	public class AnimatedSprite : Actor {

		public AnimatedSprite(string name, 
			                  Body body, 
			                  Appearance appearance, 
			                  Animation animation) 
			: base(name, body, appearance) {
            AddComponent(body);
            AddComponent(animation);
		}
	}

}